' Have fun with your new project! ' :) ' +++ ' background #013 select screen "back" ?size = 1000.0 scale screen 0, 600 to 1000, 0 ?info = 1 ' ?dim = 100 goto "restart" do ?offset + 1 clear screen ?scored + (?score - ?scored) / 5 color 1 create text (format number (round ?scored)) as "score" paint "score" to "ui" move "score" to 0, 80, 90 'turn "score" to 20,0,0 trace frame 0, 0 to 1000, 600 color 6 trace circle 20 to ?px, ?py trace fill color 99 trace circle 3 to ?px - 8, ?py - 3 trace fill trace circle 6 to ?px + 8, ?py - 3 trace fill trace frame ?px - 5, ?py + 9 to ?px + 5, ?py + 12 trace fill if ?info = 1 color 1 trace text "Utilisez la touche ESPACE pour sauter..." center 500, 300 end ?vy - .01 if ?vy > 0 ?vy * .9 else ?vy * 1.05 end if ?paul = 0 ?py - ?vy * 2 end for 1 to ?dim as ?e ?x = [elem, ?e, x] [elem, ?e, x] - ?speed ' passé = score if ?over = 0 if ?x < ?px and [elem, ?e, a] = 1 [elem, ?e, a] = 0 ?score + ?gain ?gain * 1.9 '?score * 1.10 end end ' nouveau ? if ?x < -?w and ?delay < 0 ?delay = ?delay_max ?delay_max * .985 [elem, ?e, x] = ?size [elem, ?e, y] = random 200 to 400 [elem, ?e, h] = ?space [elem, ?e, a] = 1 ?space - 2' plus étroit ?w + 1.5' plus large end ?y = [elem, ?e, y] ?h = [elem, ?e, h] if [elem, ?e, a] = 1 color 1 + ?e else [elem, ?e, h] + 3 color 51 end trace frame ?x, ?y + ?h to ?x + ?w, 600 trace fill trace frame ?x, 0 to ?x + ?w, ?y - ?h trace fill 'if ?x > 100 if [elem, ?e, a] = 0 if ?px > ?x and ?px < (?x + ?w) if ?py < (?y - ?h) goto "gameover" 'print "+" else if ?py > (?y + ?h) 'print "-" goto "gameover" end end end next ?delay - 1 update if ?over = 0 if ?py < 0 or ?py > 600 goto "gameover" end if (press "space") = 1 ?paul = 0 ?vy = 5 if ?info = 1 ' effacer l'explication ?info = 0 end end else ?r = (frame) * 3 ?px - 5 'print ?r turn "label" to 0, ?r, 0 if (press "enter") = 1 goto "restart" end end loop ' label "restart" for 1 to ?dim as ?e [elem, ?e, a] = 0 next delete "label" ?px = 300 ?py = 500 ?vy = 0 ?w = 20 ?delay = 0 ?delay_max = 120 ?speed = 3 ?paul = 1 ?over = 0 trace size 2 ?score = 0 ?gain = 25 ?scored = 0 ?space = 150 return ' label "gameover" if ?over = 0 ?over = 1 color 6 create text "GAME OVER" as "label" move "label" to 0, 0, 30 end return
