Active la construction automatique des sprites : chaque objet modifié sera mis à jour dans la scène à la prochaine image.

C'est le mode activé par défaut.

build auto s
snom du sprite
Source' demo autobuild background 22 create sprite 16 as "demo" center "demo" auto trace text "M : build manual" align 95, 90 trace text "B : build now" align 95, 80 trace text "C : clear - restart" align 95, 70 trace text "A : build auto" align 95, 60 move "camera" to 0, 0, -20 do turn "demo" by 1 add "demo" dot (random 1 to 16), (random 1 to 16), (random 1 to 16) update if (press "a") = 1 print "build AUTO" build "demo" auto else if (press "m") = 1 print "build MANUAL" build "demo" manual else if (press "b") = 1 print "build" build "demo" else if (press "c") = 1 print "clear..." clear "demo" build "demo" end loop