Active la construction automatique des sprites : chaque objet 3D modifié sera modifié dans la scène à la prochaine image.

C'est le mode par défaut.


build auto n
nNom du sprite
source' demo autobuild background 22 create sprite 16 as "demo-build" center "demo-build" auto trace text "M : passer en mode manuel" align 95, 90 trace text "B : build (mode manuel)" align 95, 80 trace text "C : clear - recommencer" align 95, 70 trace text "A : passer en mode auto" align 95, 60 move "camera" to 0, 0, -20 do turn "demo-build" by 1 add "demo-build" dot (random 1 to 16), (random 1 to 16), (random 1 to 16) update if (press "a") = 1 print "build AUTO" build "demo-build" auto else if (press "m") = 1 print "build MANUAL" build "demo-build" manual else if (press "b") = 1 print "build" build "demo-build" else if (press "c") = 1 print "clear" clear "demo-build" build "demo-build" end loop