' ' delete "light" power "glow" to 100 background #f00 ?size = 60 ?step = 6 ?min = 4 ?max = ?size'/ 2-1 ?alpha_step = 100 / ?size for ?min to ?max step ?step as ?sz ?name = "voxel-?sz" ?alpha = (?max - ?sz) * ?alpha_step 'update create sprite ?sz as ?name color 100, ?alpha * 2, ?alpha, ?alpha add ?name frame 1, 1, 1 to ?sz, ?sz, ?sz 'craft ?name center paint ?name to "ui" next ' animation ?angle = 0 color 1 font size 2 do clear screen trace text "frame = " + (frame) center 0, 90 trace text "fps = " + (fps) center 0, 80 ?angle + (delta) move "camera" to 0, 0, ?size * (1 + (cos ?angle / 4) / 2) for ?min to ?max step ?step as ?sz ?name = "voxel-?sz" ?offset = ?sz * (cos ?angle / 3) turn ?name by .2 * (delta), (delta), ?offset / (?size) next update loop
